If used appropriately, simulations or games can enhance
learning. When designing simulations or
games, it is crucial that the “goals, rules, activities, feedback, and
consequences are aligned to desired learning outcomes” (Clark & Mayer, 2011,
Ch. 16, para. 59). In my lesson, I
taught how to make shrimp fettuccine. An
operational simulation could be beneficial since “operational simulations are
designed primarily to teach procedural skills” (Clark & Mayer, 2011, Ch.
16, para. 10). Near the end of my
lesson, rather than the learner just being exposed to knowledge-level
questions, the learner can do a simple cooking simulation. The learner can experience cooking shrimp
fettuccine virtually, which will test the learner’s knowledge of the lesson and
promote far-transfer knowledge. Explanatory
feedback will be seen throughout the simulation. If you follow the multimedia principles and
research-based guidelines, games and simulations can enhance learning.
Reference:
Clark, R. C., & Mayer, R. E. (2011). E-Learning and the science of instruction:
Proven guidelines for consumer and designer of multimedia learning (3rd ed.)
San Francisco, CA: Pfeiffer.